Text description provided by the architects
Four Seasons Park in Bao'an Central District, part of the Guangdong-Hong Kong-Macao Greater Bay Area core, is a 43,000-square-meter landscape-infrastructure-driven urban renewal project designed by Yidi Design for the Shenzhen Bao'an Transportation Bureau and China Resources (Shenzhen). The site was originally reserved for elevated highway ramps, but as surrounding transport and urban development matured, it was repositioned as a gateway park to Bao'an Central and Qianhai. During design, Typhoon Mangkhut, a once-in-two-hundred-years storm, felled a large number of trees. The design carefully surveyed the surviving specimens and optimized the landscape around them, adjusting paths to avoid them, forming earthen grass slopes around them, and building tree-pit benches. The concept Eye of Bao'an uses a single ring to visually unify four street-corner green fragments divided by roads, enriched with wavy paving, art sculpture, and curved seating steps that give pedestrians places to pause and look out. The ring is divided into four districts: Cultural Corner, with an open lawn and the Bao'an Sound jumping fountain; Innovation Corner, with the Four Seasons Gate and an elliptical musical dry-fountain plaza; Leisurely Corner, with an under-canopy loop path and family play areas; and Art Corner, with sculpture and lounge seating. Four Seasons Park embodies Shenzhen's shift from pure road infrastructure toward complete streets, ecological landscape, and multi-purpose activity spaces, providing the surrounding community with a diverse recreational destination while serving as a gateway to the central business district. Project details are limited in the source material.